Comprehensive Documentation and Detailing of a Car Configurator Built with Unreal Engine
This proposal outlines the plan to dedicate one week to thoroughly document and describe the car configurator project built using Unreal Engine. The project, now complete, enables users to customise various aspects of a car with high-fidelity visuals and real-time interactivity. The documentation process will cover all aspects, including architectural design, functionality of Blueprints, user interface details, and a comprehensive guide for future development and maintenance.
Project Objectives
- Comprehensive Documentation: Develop detailed documentation for all Blueprints, UI elements, and system architecture used in the car configurator.
- Descriptive Application Guide: Create a thorough guide describing the functionalities, features, and usage of the configurator.
- Maintenance and Development Guide: Provide insights and guidelines for maintaining and extending the application in the future.
Project Scope and Deliverables
Documentation of Blueprints and System Architecture
- Blueprints Documentation: Detailed descriptions and diagrams of all Blueprints used, including their purpose, logic flow, and interconnections.
- System Architecture Overview: Clear depiction of the overall system architecture, explaining how different components interact within Unreal Engine.
Deliverables:
- Blueprint documentation files
- System architecture diagrams
- Technical specification documents
User Interface and Functionality Guide
- UI Layout and Elements: Document the layout of the user interface, detailing each component’s function and interaction.
- Feature Descriptions: Explain the functionalities offered by the configurator, including customization options, navigation, and any special features.
- User Workflow: Describe the typical user workflow from start to finish, providing examples and screenshots.
Deliverables: